Oculus Quest 2 Review
The Oculus Quest 2 is now our preferred device for all our VR training software products. This in depth review will outline why this is the case, and why you should pick up an Oculus Quest 2 above any other device on the market.
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Standalone is the Way Ahead
At the time of this post the Oculus Quest 2 has been available for just over a month. Its general release was on October 13th 2020, we picked two up on the release date and have been using them on a daily basis ever since.
Being a standalone device, the Oculus Quest 2 is ready to go right out of the box. With VR headsets that we had used in the past like the HTV Vive, this just wasn’t the case. With the HTC Vive, a non-standalone headset, a separate computer was needed to plug the headset into. Additionally, for tracking, 2 separate lighthouses needed to be mounted in the corners of the room you were training in. We then had trackers that needed to be attached to each wrist so that CPR could be hands free.
Now all this is completely unnecessary. With the Oculus Quest 2 it definitely feels like VR has come of age and is now the user-friendly experience it should be.
The only setup that needs to be done when you use the Oculus Quest 2 in a new room is the drawing of the guardian system. This usually takes about 10 seconds and entails you drawing a floor area in VR to specify the safe area and making sure that the Quest has found the floor correctly.
Once the guardian system is set up you will see the main menu of the headset and the default virtual environment. Since the headset is fully tracked, known as 6DOF (6 degrees of freedom), you can walk around this virtual space naturally. The 2 controllers that come with the headset can be used to track your hands and interact, or more excitingly, you can put down…